Books & Games

Lauren Smyth is a 7x published teen author. Her work is featured in magazine articles, books, and video games. Scroll to find your next favorite book, short story, or video game!


All my books can be found on my Goodreads page. If you're a reader, please consider leaving a review there or on Amazon!

Order Stories of the Night

Alisen, a teenage girl, is routinely awakened by the same terrifying dream.

The nightmare gets more detailed and longer every night, but the terror remains the same. She tries to dismiss it as something she ate, or maybe a book she read, but then she meets Kale.

Kale is having the same nightmares.

Believing there must be a deeper meaning, Alisen and Kale delve into politics and biblical prophecy. Together, they discover that everything in their dreams has a counterpart in real life, which leads them to believe that something terrible is coming. Is there any way avoid this catastrophe and save thousands of lives? Or will their worst dreams come true? They must choose whether to turn to God or to each other to save them from the very end of the world.

Stories of the Night combines political intrigue, biblical prophecy, and military adventure into a suspenseful story that leaves the reader with the choice of where to place their ultimate hope.

Reviews for Stories of the Night:

"Enjoying this fictional drama!"

"If you love supporting teen authors, you will love this book. It combines intrigue, end of times prophecy, and adventure into a suspenseful story that leaves the reader with much to ponder."

"Well written and engaging. You can tell that this book has been well researched. All the elements were molded together into the plot seamlessly."

"Can't wait to read more from this author."

"I just finished up this book! I have never read a book as intriguing as this one! I was captivated by the first chapter."

"Wow, this book was unlike anything I have ever read and it was very good. This is one end-of-time novel that you won’t want to miss."

Order Made for Mercy

Barely out of their teens and trained as assassins, Rigel members are taught that the Kalideyes are evil and must be destroyed.

Makise—now named Maru—and her team fight against all odds during their training within the Rigel organization to rid her country of the dreaded and mysterious “people” called Kalideyes. Facing horrors, nightmares, depression, and injuries, how many will survive?

As Maru prepares for her first mission, she realizes that relying on herself in times of crisis isn’t enough, but her teammates are as broken as she is. When she is forced to fight for her life, who will be there to save her?

It won’t be long before Maru learns the truth behind the enemy and an even bigger truth, but are these enough to lead her to safety?

Reviews for Made for Mercy:

"I'm not sure I have words. Do you ever cry when you read books? Cuz I did. It was a piece of art."

Order Into the Unknown

Humanity has spread and colonized regions of the galaxies. As their reach expanded, countries, colonies, and planets joined to form the Federated Nations, providing a centralized government among the stars.

Along with the Science Conglomerate, which explores and researches the unknown regions, and the Judicial Clerical Court, purveyors of truth, history, and justice, humanity discovers new beings, wondrous worlds, old temptations, and strength in seemingly insurmountable trials.

The story begins in darkness—literally—as Ari wakes up to realize that staying locked in her room won’t pay her electricity bills.

So when she’s offered a job with the National Drug Enforcement Bureau, she’s forced to accept or starve. This is her last chance for a new start.

Except, the next day, one of her teammates is dead.

The police call it a suicide, but Ari knows better. The night of her teammate’s death, she found a cryptic riddle taped to her door that poses five possible killers: Ari, her three teammates, and a mysterious “other” who just might be the city’s top drug dealer. Nobody can be trusted. Ari finds herself dragged into a wild game of anonymity, desperation, and regret that leaves her with a choice: forgive and accept her past, or try to keep it hidden no matter who it hurts.

Reviews for With Love from the Past:

"This exciting, fast-paced story kept me turning pages from start to finish, hardly able to put it down. Ari is an interesting character, and I was invested in her future from the moment we met her."

"Lauren Smyth is a fabulous author. With Love From the Past is a well-written, intense mystery thriller."

Coming Soon - WARSAFE

In a world where honesty costs a thousand lives, who’s allowed to learn the truth?

There’s one building on her island that Halley has never visited: the Mercenary House. Perched atop a mountain, surrounded by unnaturally evergreen foliage, the House is rumored to be a breeding ground for criminals. Mercenaries are liars, cheats, spies. Thieves, vandals … and maybe, depending on who you ask, killers. 

At the Warsafe headquarters in Seattle, Roscoe is beta testing the company’s videogame. After discovering a horrifying trade secret, she forms unlikely alliance with a retired astronomer, Andy, who operates an illicit radio signal tracer. A Warsafe broadcast leads them to an unmapped island, where technology has advanced beyond the wildest dreams of science fiction.

Worlds collide in violence as Roscoe and Andy team up with Halley to uncover the island’s secret and expose Warsafe’s designs. But some mysteries are better unsolved. As traitor after “traitor” is revealed to be on their side, the group starts to wonder: Could Warsafe’s ends really justify its means?



Play as Ami Madison, professional translator and new recruit in a secret organization known only as OP9. When asked to leave your desk job and join six advanced recruits on a dangerous mission into the Soviet Union, will you accept?

OP9 is structured like a novel and immersive like a movie. With an extensive soundtrack, captivating art, and many different story routes determined by the player's choices, there's something for everyone to love. The game includes 8+ hours of play in each route.

Commentary by players:

"I genuinely think this is one of the best stories I've ever read ... I'm even tearing up now thinking of it."

"[The story] was a very emotional journey for me."

"This game made me feel true anxiety, sorrow, and joy."

"This game.. oh my God, this game. This is wonderful in so many ways that I can't even describe. It's beautifully written, and even in the most heartbreaking scenes still manages to make me laugh. Text based games are rarely ever able to make me cry, but this one did."


Two voices are giving you polar opposite directions - literally. They both claim they want to help you escape.

The catch?

Both of them want to kill you.

Use the voices against each other to survive and regain your freedom.